Software Solutions

The 3D engine architecture allows to add and optimize the simulation engine based on specific customer requirements. eurosimtec provides these additions like plugins in high quality and designed to meet specific and complex customer needs based on a long lasting experience and expertise.

Development of software interfaces to combine existing virtual simulation, will allow users to upgrade and optimize existing training capabilities with all the capabilities of VBS3, Unity 3D, Unreal Engine 4 etc.. Hardware-in-the-loop solutions, like integration of real autopilots in the simulation, guarantee realistic behaviour of vehicles in the simulation environment.

VBEdit- Defense

With increased importance of modeling and simulation, and a constantly growing usage of simulation systems, the demand for digital terrain databases is growing even faster. Additionally, these databases must become available signifi cantly faster than in the past, ideally maintainable by daily updates.

The requirements for such terrain databases typically depend on the application: for basic training a generic database or a database of a home live-training range may be sufficient. For complex mission training or a mission rehearsal phase, a highly detailed geo-typical database with geo-specific insets will be required.

Having relevant, up-to-date terrain databases available will allow to gain the following benefits

  • optimized use of training sites and firing ranges due to simulated excercises
  • preparation for geographical and cultural environments
  • planning and operation of mobile infrastructure like field camps, supply sites etc.
  • planning and analysis of routes, optimization of logistical processes

Modify and update your digital terrain databases to reflect aspects and events like:

  • damages due to combat, movement of civil & military units, moving orrepositioning of infrastructures, firing positions, HQs etc
  • environmental changes due to natural desasters, changes of building structure, road conditions etc.

The more accurate and up-to-date the terrain data bases are, the better the mission preparation will be. To keep up with the ever changing demands of a highly versatile operational reality, you require a tool just as adaptable but still being quick and easy to use.

Your benefits

VB-Edit is a full ‘What You See Is What You Get’ (WYSIWYG) editing system for the fast creation and optimization of complex and most-realistic VBS3 mission environments.

VB-Edit enables you to populate and update your VBS3 terrain database with a variety of 3D-Objects, roads, environmental effects and even terrain adjustments.

VB-Edit is closely linked into VBS3 and allows using the internal simulation functions and parameters of VBS3 additionally to the ones VB-Edit provides. Therefore you benefi t from a permanent verification of your ‘in-progress’ database, and insure that the result will fit your specific needs. All this saves your time, and avoids usual rendering and exporting efforts.

VB-Edit supports all VBS3 internal controls and allows you to modify environmental conditions like weather, day time and many other conditions.

Your advantages

VB-Edit and its unique concept and layout provides you with a variety of tools generate quick results.

Potential problems can be identified and eliminated early in the preperation of a simulation and not during a live exercise.

The whole object library of VBS3 is available when using VB-Edit. This includes custom-made or specifi cally designed objects and vehicles.

All objects maintain their original capability and behavior. A tree still remains an obstacle for a car, though this is not true for a tank. A tank is still not capable of crossing a forest, although he can overcome individual trees.

VB-Edit is a tool box that allows fast and flexible change of 3D terrain without any specific knowledge of programming required.

  • fast and intuitive creation of complex, realistic and specific VBS3 mission environments
  • Visibility analysis, line-of-sight analysis, usage of free maneuverable cameras with views from any vehicle and entity
  • test of road conditions by using simulated vehicles or weapon systems
  • analysis of weapon effectiveness

Your results

VB-Edit provides a significant number of tools for optimized, flexible and fast positioning of objects within a 3D terrain for VBS3 based simulation systems. The functionality allows fast placing along path or filling complete areas with objects like vegetation or buildings.

VB-Edit is designed to minimize the amount of time and resources necessary to populate a 3D environment. The results speak for themselves.

Media

Video

// eurosimtec - VB-Edit - Virtual Sandbox "Checkpoint" - Realtime Scenery Editor Terraintool
// eurosimtec - VB-Edit - Realtime Scenery Editor Terraintool
// eurosimtec - VB-Edit - Realtime Scenery Editor - Roadtool Definitions
// eurosimtec - VB-Edit - Realtime Scenery Editor - Definitions Polygon: Vegetation
// eurosimtec - VB-Edit - Realtime Scenery Editor Roadtool Functions
// eurosimtec - VB-Edit - Realtime Scenery Editor - Definitions Polygon: Urban

Your request for VBEdit- Defense

* Wir verarbeiten und speichern Ihre Daten ausschließlich zum Zweck der Kontaktaufnahme und Geschäftsanbahnung. Wir geben Ihre Daten nicht weiter. Sie können der Speicherung Ihrer personenbezogenen Daten jederzeit per E-Mail an info@eurosimtec.de widersprechen. In diesem Fall werden wir die zu Ihnen gespeicherten Daten umgehend fristgerecht löschen sofern keine gesetzlichen Aufbewahrungsfristen einzuhalten sind. Weitere Informationen auch etwa über weitere Rechte, die Ihnen zum Schutz Ihrer Daten zustehen, finden Sie in unseren Datenschutzhinweisen.
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Vobis – Defense

Virtual Battlespace 3 (VBS3) is a desktop-based simulation system that is used to educate and train individuals and groups. Operations are performed in real-time and the outcome of the mission depends on the action of both the human participants and the computer generated forces. Accordingly, VBS can not be used to create a mission following an exactly predefined sequence or illustrating a reconstructed incident.
Vobis Tool

Vobis was developed by eurosimtec based upon the synthetic environment and the high-quality graphics of VBS. It is an easy-to-use tool that can be employed to plan or reconstruct fully deterministic operations or incidents on the battlefield directly in 3D.

Vobis allows to create even complex scenarios in a short period of time. Entities and events only need to be specifi ed at some points in time and all attributes such as the movement of entities are smoothly interpolated between these key points.

Based on an intuitive WYSIWYG user interface, entities can be easily placed and manipulated in the synthetic environment. In combination with the flexibility to jump forth and back in time and the capability to observe the scenario from arbitrary perspectives, Vobis is the key tool to create, visualize and analyze scenarios with a specific sequence of events.

Your benefits

Event Forensic and Reachback Capabilities

Vobis can be used to create arbitrary complex and fully deterministic scenarios. Vobis builds directly upon VBS and supports the usage of any VBS object. Furthermore it allows the adjustment of weather settings and the scenario time to adjust the environment according to the desired appearance.

Vehicles and entities can be added to the scenario by dragging and dropping the entry from the object library. Adjustments on the position and orientation can also be performed via drag & drop-operations or by using intuitive rotation- and translation handles.

Keyframe Technology

The representation of the whole scenario is built upon the keyframing technology. Thus, the position and orientation of each objects needs only to be defined at some points in time. Between these keyframes, the position and orientation of the objects are smoothly transformed into movements. Keyframes can be created, adjusted or deleted at any time of the editing process. This supports a very fast and light-weight process to create scenarios by iteratively adjusting and refining objects in space and time.

The whole set of objects and keyframes are shown on a timeline. All keyframe attributes can be expanded hierarchically to allow the user to adjust the appearance to the desired level of detail. To support the user in creating and illustrating the scenario, Vobis offers tools, to measure distances and to draw lines and polygons.

During scenario creation as well as during analysis, the user can playback the scenario in different modes of speed and can instantly jump to any point in time. Furthermore, with Vobis you are able to create any number of different camera views. Besides switching between these virtual cameras, Vobis supports up to five picture-in-picture views that allow the observation of the scenario from different perspectives in parallel. Each view can be attached to any object, for example to analyse the scenario from the perspective of a specific entity. Finally, it is possible to define arbitrary camera paths over time using the build-in keyframe approach.

 

Your advantages

Vobis is providing you the first event forensic analysis and evaluation tool based on the VBS simulation system.

A scenario created with Vobis can be used to analyze and evaluate on site events and incidents.

The Vobis tool helps to enhance Operations Research and analysis capabilities to learn from on site or operational incidents.

Your results

Vobis has been developed for the German armed forces with the primary purpose to reconstruct and analyze battlefi eld and operational incidents. It has been successfully used to reconstruct complex events such as ambushes with a high number of insurgents and the reconstruction of the cinematic of vehicles with multiple rollovers caused by IED explosions.

Apart from that, Vobis is introduced into the Bundeswehr as a toolkit for planning, illustrating and reconstructing operations in applications such as mission planning and rehearsal as well as for education and training. As a novel product of eurosimtec, Vobis will be continuously improved to meet the requirements of the various fields of applications.

Media

Video

// eurosimtec - Vobis - Visualization of Battlefield Incidents

Your request for Vobis – Defense

* Wir verarbeiten und speichern Ihre Daten ausschließlich zum Zweck der Kontaktaufnahme und Geschäftsanbahnung. Wir geben Ihre Daten nicht weiter. Sie können der Speicherung Ihrer personenbezogenen Daten jederzeit per E-Mail an info@eurosimtec.de widersprechen. In diesem Fall werden wir die zu Ihnen gespeicherten Daten umgehend fristgerecht löschen sofern keine gesetzlichen Aufbewahrungsfristen einzuhalten sind. Weitere Informationen auch etwa über weitere Rechte, die Ihnen zum Schutz Ihrer Daten zustehen, finden Sie in unseren Datenschutzhinweisen.
*Pflichtfelder

Contact

Feel free to talk to us

eurosimtec GmbH
Mündelheimer Weg 37
40472 Düsseldorf
Germany

Phone / Fax
+49 (0) 211 30 18 56-0
+49 (0) 211 30 18 56-29

Mail
info@eurosimtec.de





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